Available via STEAM, itch.io, Humble, and Google Play, Cultist Simulator is an Alexis Kennedy creation that delves into the world of actions, consequences, mysteries, and gods. Have you ever wondered what it would be like to change the course of your life with the draw of a card? That’s what this fantasy narrative is all about. Your destiny lies in what you pick from your deck—with the help of a few recurring characters.
Cultist Simulator is the kind of game you can play over and over again because every gameplay is unique. Different card combos do different things, so you have ample opportunity to reshape your history and rewrite your future. You could leech off of your disciples for power, summon Lovecraftian gods to gain access to wisdom beyond your years, explore the mysteries of the MANSUS, and find your purpose in dreams.
Gamers are given plentiful opportunities to accomplish their goals through multiple card plays, but every card has a consequence. You have to draw and play with caution. Any card could derail your Cultist simulation at any time. Lost? Restudy the cards you drew to open your mind to clues as to what you should do next.
For PC gamers, Alexis Kennedy made Cultist Simulator compatible with Windows, MAC, and Linux. Mobile gamers can play via updated iOS or Android systems.
What You Should Know About Alexis Kennedy, Game Designer Extraordinaire
Weather Factory, a development and design company for indie games, was founded in 2016 by Alexis Kennedy. His works, aside from Cultist Simulator, includes Fallen London and Machine Cares. Kennedy boasts multiple skills in game development, like writing and general creation of inspired concepts. Kennedy is currently working on Book of Hours, a second fantasy narrative game, with Telltale Games. In the past, he has dabbled in creative writing and creative direction with BioWare Games and Paradox Interactive.